Windows API vs ISO C++

It’s been a while I am writing softwares for Windows using Win32 API and C runtime. But since some few years, I use ISO C++ and STL features more and more.

My best friends are :

  • std::wstring for string management
  • std::vector for container
  • std::shared_ptr for memory management
  • std::wostringstream for stream

For sure, there is a little overhead compared to C runtime routines but life is easy.

Envoyé de mon téléphone Windows 10

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