Tag Archives: Mac

Multiplatform development with C++

To develop multi-platform applications, there are not fifty possible choices, there is only one that is free and efficient: it’s C++.

Only the C/C++ can take advantage of the latest developments in Windows, Linux, Android and iOS SDKs because the system and its environment are made with it. The advantage of C++ is that it ‘builds on the metal’: there is no faster. It takes advantage of the software architecture of the operating and hardware systems of the latest x86, x64 and ARM processors. For forty years, C++code optimizers have guaranteed the best possible quality of code.

C, It’s the new assembler. C++, It allows the object oriented: abstractions, inheritance and polymorphism (virtual functions), overload of operators, templates. With its STL (Standard Template Library) bookstore and in conjunction with a bookstore such as Boost (boost.org), the C++ a-has a universal toolbox that handles strings, containers (collections), algorithms, I/O, threads, smart pointers, communications, etc.

Take the plunge. Install Visual C++ Windows, GCC Linux, XCode on Mac and share business code. Make rich graphical interfaces and take advantage of the best development language that’s C++.

You will tell me there are hybrid solutions like NET or Java? These solutions are a set of thousands of heavy, slow sheets that do not create world-class applications. In cars, there are Fiat 500s and Ferraris. At the same price (see cheaper), what do you take? There’s no photo…