Upgrade your VC10 project to VC11 !

Click “Yes”.

C:DevCPPModeler1Modeler1.vcxproj : warning : The builds tools for Visual Studio 2010 (v100) cannot be found. To build using the Visual Studio 11 (v110) build tools, either click the Project menu or right-click the solution, and then select “Update VC++ Projects…”. Install Visual Studio 2010 (v100) to build using the Visual Studio 2010 (v100) build tools.

—— Update VC++ projects started ——-
Updating project ‘Modeler1’…
Configuration ‘Debug|Win32’: changing Platform Toolset to ‘v110’ (was ‘v100’).
Configuration ‘Release|Win32’: changing Platform Toolset to ‘v110’ (was ‘v100’).
========== Update VC++ projects: 1 succeeded, 0 failed, 0 up-to-date ==========

For my project, the result is clean. No more warning. All the C++11 syntax is now warning free rather than VS10 where I had some warnings.

1>—— Build started: Project: Modeler1, Configuration: Debug Win32 ——
1>  stdafx.cpp
1>  TabbedView.cpp
1>  SourceCodeView.cpp
1>  ScintillaDocView.cpp
1>  ScintillaCtrl.cpp
1>  RibbonListButton.cpp
1>  PropertiesWnd.cpp
1>  OutputWnd.cpp
1>  Modeler1View.cpp
1>  Modeler1SourceView.cpp
1>  Modeler1Doc.cpp
1>  Modeler1.cpp
1>  MainFrm.cpp
1>  FileView.cpp
1>  ElementManager.cpp
1>  ElementFactory.cpp
1>  ElementContainer.cpp
1>  Element.cpp
1>  DrawingElements.cpp
1>  DrawingContext.cpp
1>  ClassView.cpp
1>  Generating Code…
1>  Compiling…
1>  ChildFrm.cpp
1>  CalendarBar.cpp
1>  AppInit.cpp
1>  Generating Code…
1>  Modeler1.vcxproj -> C:\Dev\CPP\Modeler1\Debug\Modeler1.exe
========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

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